After a 10 years career as an international circus artist, I decided to pursue my other passion and learned 3D arts. Over the years, I have lend my talent to many wonderful projects in equally amazing companies like Eidos, Ubisoft, Moment Factory and Behaviour Interactive, to name a few. My experience is now steering me towards a senior and lead position in the video game or movie industry, as my skills are well developed, and I love to share my knowledge.
Software mastered:
Blender
Autodesk 3D Max & Maya,
Substance Designer and Painter
Mari
ZBrush,
Photoshop,
Unity,
Unreal Development Kit (UDK).
language:
French,
English
Portuguese.
For more information or a references do not hesitate to contact me.
Senior 3D modeler;
Texture artist;
Level artist.
Main Responsibilities
- Produce high quality 3D assets and textures;
- Mentor junior artists;
- Responsible for naming convention pipeline.
Senior 3D modeler;
Texture artist;
Level artist.
Main Responsibilities
- Produce high quality 3D assets and textures;
- Mentor junior artists;
- Responsible for naming convention pipeline.
Senior 3D artist
Artist 3D props & environnement
Texture artist
Lead 3D artist for "F is for family" (Netflix tv show)
Texture artist,
Layout artist,
Vehicle 3D artist.
3D artist (4 months contract)
Texture artist.
3D artist (4 months contrat)
Artist 3D props & environnement
Texture artist
3D artist for cinema ( 3 months contrat )
Artist 3D props & environnement
Texture artist
3D artist for video game company
Artist 3D props & environnement
Texture artist
Technical 3D artiste props & LOD environnement ( 7 months contrat )